These squares alternate between two colours: one light, such as white, beige, or yellow; and the other dark, such as ๐ black or green.
The board is set between the two opponents so that each player has a light-coloured square at the ๐ right-hand corner.
Individual moves and entire games can be recorded using one of several forms of notation.
By far the most widely ๐ used form, algebraic (or coordinate) notation, identifies each square from the point of view of the player with the light-coloured ๐ pieces, called White.
The eight ranks are numbered 1 through 8 beginning with the rank closest to White.