As the narrative and conflict in single-player gameplay is created by a computer rather than a 🌻 human opponent, single-player games are able to deliver certain gaming experiences that are typically absent—or de-emphasised—in multiplayer games.[15]
Single-player games rely 🌻 more heavily on compelling stories to draw the player into the experience and to create a sense of investment. Humans 🌻 are unpredictable, so human players - allies or enemies - cannot be relied upon to carry a narrative in a 🌻 particular direction, and so multiplayer games tend not to focus heavily on a linear narrative. By contrast, many single-player games 🌻 are built around a compelling story.[16]
These game elements are not firm, fixed rules; single-player puzzle games such as Tetris or 🌻 racing games focus squarely on gameplay.